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More to the point, this highlights a problem that's been building since patches were introduced on consoles; the notion that the 'gold master' isn't any longer the last code, and that games are shipping as unfinished services and products. Sure, multiplayer games will never be planning to be perfect out from the gate and patches are inevitable because space, nevertheless the Evil Within is just a single-player experience through and through. You will find people whose entire gameplay experience with The Evil Within might be completely compromised by this matter when they don't take care to install the patch - but, more to the point, you will find users who simply do not have their PS4s attached to the net at all. They could be a minority now over time, nevertheless they don't deserve to play the game in this state. We cannot help but wonder how this version of the game caused it to be through Sony's QA department.

One day in the distant future, those servers delivering the patch updates might not be there anymore. Version - 0 of The Evil Within could be the only PS4 code available - and that's most certainly not the way in which you want to revisit the game.