mrkitano: The depth of field effect is now really exaggerated in alot of scenes that use this effect, both cutscenes and fistfighting parts. And this is where the frame rate really drops.
In one shot in particular, the whole screen is blurred, both the actor in front and everything at the distance.
I'm using an Nvidia card. GTX 560ti. The CPU is an i5 2500k clocked at 3.3ghz.
It ran pretty well before at all times at ultra minus Ubersampling. Between 35-60. Below 30 in certain crowded sequences.
Now it's all over the place, especially when DOF is involved. I still think there is something wrong about the DOF this time around.
i can confirm its cinematic dof causing the massive slowdowns, i disabled cinematic dof and now all cutscenes run at nearly 60fps. either gpu drivers aren't compatiable with the EE or cdpr screwed up something with the cinematic dof in the EE causing the perfomance issues not found in vanilla witcher 2