averyvh: ...
[thread ffffffff][I][0]: Log system initialised
[thread ffffffff][I][0]: Default allowed number of simultaneously open files in the system is 1024.
[thread ffffffff][I][0]: Current memlock limit is 65536.
[thread ffffffff][I][0]: setrlimit(RLIMIT_MEMLOCK) failed, (1) Operation not permitted
[thread 00000001][I][13]: OpenGL information:
[thread 00000001][I][13]: renderer: GeForce GT 755M/PCIe/SSE2
[thread 00000001][I][13]: vendor: NVIDIA Corporation
[thread 00000001][I][13]: version: 3.2.0 NVIDIA 331.113
[thread 00000001][I][13]: GLSL version: 1.50 NVIDIA via Cg compiler
[thread 00000004][W][75]: Game is trying to enable termination on heap corruption. We don't have it implemented at the moment, implement it? This warning will be issued only once per run.
[thread 00000004][W][103]: eON_LoadLibraryEx() couldn't load 'C:\home\a\Desktop\GoG\The Witcher 2 Assassins Of Kings\game\bin\telemetry32.dll', returning NULL!
Looks like there's something missing. I'd also start with re-downloading it.