Mechanics of potions 1. Toxicity Technically you are not supposed to exceed 100, but even though the "Drink" button disappears when toxicity >100 you can still press enter and drink the potions.
2. Effects modifier - Say you are using Rook (+17% damage) and Gadwall (-8% damage) with Catalysis II. Your final damage will be: Damage shown on character screen before potions * 1.17 * 0.92
- The same applies to those that modifies resistance and critical effects, say you are equipped with a sword with +20% bleeding and you drink a Wolf (+27% crits). Your final bleeding chance is 20% * 1.27
- The exception is the +res from Virga and Golden Oriole. Say you have an original resistance of 30% and you drink both, your final resistance = 30% + 305% + 45%
Other associated skills 1. Specialization: Potions I/II Potion duration +10%/+40%. I found out that the duration of Places of Power's effect are increased by the same amount.
2. Taster I/II Taster I adds an extra potion-drinking slot (useful if you are using the toxicity-not enforced-exploit) whereas Taster II +10% damage done and +10% damage reduction while potion effect is active.
3. Condensation I/II Vigor regen +15%/+40% while potion effect is active.
4. Metathesis I/II Damage done +5%/+15% while potion effect is active.
5. Berserker I/II Chance of instant kill +1%/+3% while potion effect is active.
6. Mutant Adrenaline move. Level II expedites adrenaline generation. Effect (30s):
- Chance of instant kill +5% (adding, not multiplying by 1.05)
- Damage +20%
- Vit regen +3, vit. regen. in combat +1.
Note: Using this move triggers a "poisoned" screen overlay which will persist until all your potions expire
7. Amplification I/II Adrenaline generation +15%/+50%, damage done +5%/+15%, damage reduction +5%/+15% while potion effect is active
Issues 1. Potion timer runs during
a) Dialog cutscenes
b) Finisher moves
c) Meditation screen
d) Potion-drinking animation
2. Clunky Alchemy interface which chooses valuable ingredients at times and resets user-chosen ingredients to default after each potion.
- Improved greatly by Panel Tweaks Mod made by FollowTheGourd / antihero_:
http://www.witchernexus.com/downloads/file.php?id=87 3. Long animations (meditating and drinking potion)
4. "Action Not Allowed Here" (disallowing potion use) can be somewhat arbitrary at times.
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