mocks: Has anyone figured out what how much of an effect the vitality, signs, and armor stats have on Geralt? Do the numbers go by %? For example would armor +9 block 9% of damage and would vitality + 9 increase Geralt's max health by 9%?
If it says +9, then it's +9. If it says 9%, then it's 9%.
So, for instance, many potions show percents in their description...and work as percents.
Then you have armor that likes to give +30 vitality.
Well, that does give +30 vitality if you look at the effect of putting it on and taking it off.
So, it's fair to say +9 and 9% can both be found in an item description, and both mean exactly what they say.