CoronaBlue: I've also noticed the really short draw distance. I can be about 10 feet from a hill and rocks/vegetation will disappear/appear depending on which direction I move.
Any ideas? :/
triock: That's because you set these two variables to minimum
FoliageDistanceScale=1.0
MeshDistanceScale=1.0
You can try to change them like this
MeshDistanceScale=1000
FoliageDistanceScale=1000
edit: also, did you edit the right user.ini file? For Steam version it should be Users\Username\Documents\Witcher 2\config\user.ini
NOT Steam\steamapps\common\the witcher 2\bin\config\user.ini
Yes, I edited the right one.
I really don't know what it is with the game. I'm in Flotsam, and the white flashing has gotten worse than ever, especially in the village right outside the walls. I'm not sure how to describe it; it's almost as if the textures are suddenly disappearing, leaving just a gray/white model.
Add to that the fact that the game has taken to crashing. So far I've gotten one CTD and one lock up, both within about three hours of each other.
My Google searches for this white flashing have been for naught. Has anyone experienced this is any other games?