Fun dungeon crawler
The game is really fun and has lots of suprises all along, until the end.
As you progress in the story dungeons, you will progressively unlock new "stuff".
At some point, you will unlock the taberna which gives access to older dungeons with an added challenge.
Later on you will unlock a totally random dungeon, based on the active party level and then you can still increase its difficulty.
And there is more to discover even after you end the campaign, but I won't spoil here.
There are 14 classes, different nice mechanics, like modifying the random encounter rate, on the fly, in a dungeon.
The riddles are relatively straightforward, which is a good thing to me, as I'm fed off those intricate and often illogical ones we find in the adventure games like the Pathfinder ones.
So all in all, if you want a fun, not too complicate, but not so simple either, considering all the classes and game mechanics at play, this game is for you.
The only, downside I would say, is the winning streak mechanic. If you want to exploit it, you will end up spending some time throwing rock and walking aimlessly, just to trigger fights after fights.
It is not mandatory at all, you can exit the dungeon and go again to restart the exploration etc ...
You will only loose the benefit of winning streak.
8 gamers found this review helpful