It's OK but not great
+ Improved visuals
+ Customizable panels
+ Modifications from nexusmods. Personally, I recommend WQHD DivineTchos GUI and MetaPrepa for a better experience.
- Highlight everything doesn't show NPC's names as it was in NWN
- Examine is absolutely useless since you can't see buffs/debuffs and it provides you with a mere description
- AI is not too bright when it comes to casting spells, and it might be tedious to micromanage each and every party member.
- Follow mode (hold right click on a portrait) is mandatory, otherwise companions might stop moving. Disable Peaceful follow on the behavior tab.
NWN 2 OC:
+ They show at least some of your decisions in the end, but it would be way better if they added another 10 slides to uncover what happened to other characters.
+ You have two routes (Good/Evil) to finish the game.
- The story feels very bland and uninspired
- A lot of unnecessary backtracking
- At least one area where you can get softlocked due to broken scripts.
You might need this at the end of the siedge: DebugMode 1 rs 3541_death_nwalker DebugMode 0
NWN 2 MotB:
+ Companions are more fleshed out and the story is more compelling. If you're looking for a decent narrative you won'be disappointed.
- Adding a timer was a horrible idea. I disabled it to avoid getting softlocked DebugMode 1 rs ka_se_terminate DebugMode 0
- Also if you don't care much about balanced combat but you want to get all possible interactions with companions DebugMode 1 rs_ga_Party_Limit(x) DebugMode 0
NWN 2 Storm of Zephir:
I didn't finish it, because the premise wasn't great and this module is more focused on gameplay than story.
NWN 2 Mysteries of Westgate:
+ Music
- Poorly written and balanced from start to finish.
- It's prefarable to play a mage and be good/neutral, the narrative doesn't work for evil characters
- Same results for all quests. o final slides.
- A paywall to continue the main campaign! It's easy to get softlocked if you don't know it.
4 gamers found this review helpful