Great throwback with its own dark charm
It's nice to have a game with beautiful retro art from a time that doesn't get honored much (think mid-series Ultima) that ditches all the clunky user interface problems those games have. Almost everything in this game feels slick, easy to do and satisfying. Big crits that wipe out an enemy are my favorite, but everything feels fun and snappy. It's Baldur's Gate 3 with Ultima graphics, basically.
The mood is dark and ominous, and while cliche the story is written very well. The music is a special highlight, it can get repetitive across 30 hours but it fits the game perfectly and works really well.
There are a few problems that prevent me from giving it 5 stars however. Mages felt extremely weak at launch, and while a patch has increased their damage another core problem remains. You get very little mana (attunement here) and no cantrips, so you spend most of your time as a mage clicking skip turn (defend) until it makes sense to use what little mana you have between rests. Later in the game you'll have tons of resources and this is less of an issue, but early on you feel like you're just standing there.
The game also has a very Gothic/Piranha Bytes problem where the first section is extremely difficult (on hard anyway) while soon after you'll be so powerful nothing ever challenges you again. The skill trees and such are also pretty simplistic, so at some point you really start getting a little bored without a challenge or character build decisions to make. The randoom loot can also cause issues, as my 2-handed weapon master never got a better weapon after that start in 30 hours of gameplay.
All in all though the game is great, if it sounds up your alley then I would buy it without hesitation.
6 gamers found this review helpful