Solid game
First off, I haven't tried the game in its current state (one year edition + DLCs), but seeing so many unfair reviews just ticked me off.
I played almost every XCOM, starting with the original UFO: Enemy Unknown. I was one of the backers expecting the original reincarnated into the modern world [firaxis games, though great, do not create the same atmosphere of dread and excitement]. That's not exactly what I got.
BUUT, we got ballistic aiming -- which is phenomenal. It completely redefined my tactical approach. It offers the most reliable way of estimating your chances to hit an enemy I've seen. The great thing is this actually works. On the other hand, ballistics work both ways which means cover is not something you treat as a high, or low probability to get shot. You'll get shot, so better have resilient armour.
That (huge) detail aside, the setting with its post-apocaliptic fruits-de-mer menace is novel, immersive and even humorous. The gripe people have about the story and human factions fighting each other is just nonsense. Humans being humans will fight each other when there is scarcity of resources. Also, if you bash this story, then feel free to extend your aim to Mass Effect (Hugo Gernsback!) and countless others games that draw their inspiration from pulpy SF.
Bases, recruitment and research are different from everything else in the genre, somewhat clunky, but nothing show-stopping (except for gaming snowflakes ;) ).
Then the perpetual bashing of tactical gameplay where people compete to come up with the most ludicrous squad and prove how they gamed the system. For those of us who just want to enjoy the game as designers intended, the gameplay offers decent and varied ways of winning. Btw, I was playing on 'hard' difficulty.
While I agree that there should be more variety in the kind of tuna can content the game throws at you and the way the organisational layer works, the game simply does not justify the level of hate it got. Just try it.
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