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This user has reviewed 21 games. Awesome! You can edit your reviews directly on game pages.
The Blood of Dawnwalker

Review

After playing the prologue, I am all kinds of intrigued. Eastern europe continues its tradition of good and interesting writing and characters. The world is beautiful and well realized, and the music is gorgeous and atmospheric. If this was just a "normal" RPG in the vein of Witcher 3, it would still be great. But there are some VERY interesting ideas on display here. There is a time aspect to the game, but it is completely under the players control. Normally I loathe timed stuff, but here, time ONLY moves, when you decide to do a quest. (Edit: This is wrong, update further down) Its like a currency for adventure. You have to decide what to do, because you only have so much time. I am normally a completionist, and I love playing the good guy, so games like this, where there is a lot of gray can be challenging for me. I am unsure of wether the time mechanic is a good thing, I think I would prefer to have complete control over how much adventuring I do, and what content I want to experience, especially in a long, deep RPG that makes me invested, but the new direction is bold and creative and I cannot do anything but salute Rebel Wolves for treading new ground. The game changes between night and day, giving you essentially two different playstyles in one game. There is a lot to discovere here, and I am very excited to see how all this pans out. A stellar first effort, potentially an instant classic. Continued: So, I played some more and found out more things cost time. There are some fast travel points that are broken you can repair, and that costs time too. Leveling up a lot of the skills cost time, so you end up making hard decisions very often. The problem with the system is that there is no tangible reward to it. You decide to spend time on a quest, the quest might or might not be important or even interesting, and afterwards the time is spent. You decide to spend time on leveling skills, you get power, but it costs you quests/story. The cost makes sense from a narrative standpoint, but it makes no sense from a game standpoint. You are paying with time to do story, and the costs is you dont get to do other story thing, same with skills. The cost in an RPG shouldnt be the story, thats just odd and unecessary. I still respect Rebel Wolves for trying something new, but it doesnt really add anything useful to the game, it simply limits the player in fun. Which makes no sense. The rest of the game is still great, but I am docking the game one star for the time mechanic. The idea might be good, but I dont think it really works in such a long form game. Edit: Thankfully there are mods. After some deliberation, I have come to the conclusion that the time mechanic is a wholly negative addition to the game. To actively chase players away from content makes no sense from a design perspective, and I decided to mod the timer heavily. I still respect the decision to try something new, but that particular experiment is in my eyes, something that might sound good/interesting on paper, but in reality is detrimental to the game. If anyone else is annoyed by the time mechanic there are mods on Nexusmods that can fix that for you.

6 gamers found this review helpful
Cyberpunk 2077
This game is no longer available in our store
Cyberpunk 2077

Cheers for a complete story!

CD Project has cemented themselves as one of my absolute favorite developers. I loved the witcher games and I loved this as well. The game was plagued by bugs at a too early release, but CD Project has polished it to a mirror shine. Its a great game with something for everyone. Shooting, hacking, skill trees, great quests, voice acting and character design. I particularly want to applaud CD Project for making complete games (with the possible exception of Witcher 2 which felt a bit like an interlude). Make a complete story. Make it go somewhere. I like things to be finished. Its possible to make sequels without building on the first game directly. Its respectful of your customers to provide a finished product and not string them along like a dirty dealer. Thanks CD Project. I'll keep coming back and buy your games as long as you make them.

The Witcher 3: Wild Hunt — Remastered
This game is no longer available in our store
The Witcher 3: Wild Hunt — Remastered

The Pinnacle

The Witcher 3 is the absolute pinnacle of open world games. The graphics were great, the voice acting great, good music and a gorgeous world. The writing is what makes it stand out though. Never in my life have I had the pleasure of playing this many great quests, with this many crazy outcomes. It is a mountainous work. Impressive, and in my opinion unsurpassed by anything (as of 2025).

Desperados III

Commandos is reborn again!

Some time back I took a chance on a new developer. Mimimi had made Shadow Tactics. It boasted Commandos style gameplay in an oriental setting. I was not disappointed! Shadow Tactics is a complete gem and if you even remotely liked Commandos, or just like tactical puzzly gameplay you should play it immediately. Since that success I kept a keen eye on Mimimi and eagerly anticipated their new game Desperados III. I never played the original Desperados games, not quite sure why. But with if Mimimi stayed on form this was a sure purchase. Sure enough, here I am playing a new wonderful game. It feels old. In a good way. It is a true GAME. No "modern bells and whistles". You dont have to collect feathers, you dont have to grind, you dont have to do anything but sit down and enjoy yourself. It sounds great, music and effects are on point. Especially the meny theme just made me want to bask in it. It plays great, and the showdown feature that they made in Shadow Tactics works just as well here, and its just as exilarating to use. Great game, worth every penny. Want actual games? Buy them! This is one!

30 gamers found this review helpful
The Witcher 3: Wild Hunt - Complete Edition
This game is no longer available in our store
Severance: Blade of Darkness
This game is no longer available in our store
Severance: Blade of Darkness

Best games never played

This is one of those games. That didnt create too much waves when it was released. In fact, after trying it, I threw it down in anger after an hour or so. A year or so after I was bored, and sat down and gave it another shot. And boy am I glad I did. This game really is a gem. It is completely without mercy, but also completely fair. If you fail, its YOUR fault...if you win...its all your own doing. Others have compared it to Dark Souls, and it is a fair comparison. But Blade is deeper in the fighting department. There are combos to master, more tricks and styles. But the feel is eerily similar. If you like the punishment of Dark Souls you owe it to yourself to try this gem.

8 gamers found this review helpful