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This user has reviewed 6 games. Awesome! You can edit your reviews directly on game pages.
Hero of the Kingdom III

Handyman of the Kingdom

This entry in the series adds a skill-leveling mechanic where you must use a skill enough to become able to do greater things with the skill. That's all well and good, but the amount you need to do to maximize the skills and get every achievement is absurd. This game likely demands as many actions taken to get the achievements as all 5 other games combined. The timing on when you learn Herbalism and Mining is poor. You immediately need large volumes of what you can obtain with both, but there simply aren't enough nodes available initially, forcing you to do other things until the nodes respawn... or you can just buy the materials, bringing into question the point of learning such skills in the first place. By the time you max a skill and get all relevant achievements, you will be so sick of grinding it that you won't want to use it anymore. Unfortunately, this also means the nodes of skills you DO want to use won't respawn as frequently, as using nodes or slaying creatures is what causes them to do so! Not that the game tells you this! Ultimately, the biggest slap-in-the-face comes when you beat the game. You never visit the Forbidden Valley, you never confront Earthquaker personally and when Princess Amelia returns and her father mentions marrying you, she immediately turns you down! Did I mention she is solely responsible for the entire disaster which just befell her father's kingdom and trapped her? You have been getting visions specifically of her, in order to save her and ultimately the kingdom! Her father warned her about the cursed Forbidden Valley and the cursed Ruby she took from it, but did nothing about it. He turned out to be completely correct. So does he have a character arc and realize he should stop spoiling his daughter as only bad can come of it? Nope! He immediately indulges her and ignores you, giving you no tangible reward for having saved her life and his entire kingdom.

Lost Eden

A '90s Point-and-Click Classic

I bought and downloaded it thinking it might just be an amusing look at the past, but I could barely put the game down. Every step of the way is polished and well done, the art, the voice-acting, the music. I enjoyed the numerous cutscenes, which pulled me back to a different time in gaming, but one worth enjoying and remembering. Despite being a '90s point-and-click adventure game, there are no confusing nonsense puzzles, it's not hard to figure out what to do. You CAN die, but you're unlikely to end up in a hopeless situation- the correct path is usually not far away and many necessary items can be found once more if you use them needlessly. I couldn't run it through Galaxy, but the provided shortcut (Launch Lost Eden) ran just fine. I didn't need to pull up the manual to figure out how to play either, the game is very user-friendly. Easily a 5-star game. I'd recommend this to just about anyone.

1 gamers found this review helpful
SKALD: Against the Black Priory

Beautiful Design, Questionable End

Very cool turn-based strategy RPG. Very, very obviously inspired by HP Lovecraft's work. Pixel art is great. Music is great. RPG mechanics are very well designed, very tight. Deep without being overly complex. I enjoyed the game all the way throughout. I think the only thing that bothered me was the ending. It wasn't even that I really hated it, it just left kind of an empty, bitter taste in my mouth. I'd still recommend this for the most part.

Alaloth: Champions of The Four Kingdoms

Turned Me Off Very Quickly

WAY too many tutorial popups. (Explain the core mechanics and then let players activate an explanation if they need it, this is just obnoxious.) The few voice actors need to invest in a Pop Filter. Takes way too long to get to the action. Autosave ONLY. Elves, Dwarves and Orcs. (You can make your own races and settings, fantasy authors, you know that right?) I had been playing for 5 minutes and I got drugged unconscious and robbed in the middle of a CROWDED TAVERN, and nobody did a damn thing. The lady at the counter knew they were a bunch of thieves and did nothing, telling me to forget about it. The quest was then marked complete and I lost all my starting cash. Absolutely TERRIBLE start to a game, just living some stupid dev's power fantasy over unwitting players. If the game had had just a few less problems, I would have kept playing. As is, there are other games more deserving of my time. The sole compliment I can give is that the combat system could have potential, if the game wasn't in such a hurry to scare me off.

4 gamers found this review helpful