A mediocre copy
A DnD game with all the terrible mechanics of DnD (memorisation, too many things depending on sheer luck, the terrible saving throw-system), without the writing and direction of great crpgs like Pillars of Eternity, or Baldur's Gate.
The kingdom-management is great in theory, but a confusing mess in practice.
The questing and the Journal is all over the place, you go to a location multiple times, the Journal never says where a quest-location actually is.
Terrible, terrible game-design, they need to learn how to design a Journal and questing so they actually help the players instead of confusing them more.
It does worth £15, but not any more. If you like isometric crpgs, play Pillars of Eternity, or the second Torment game instead!
5 gamers found this review helpful