Excellent "old school" CRPG
Mechanics: The character creation system is pretty deep and seems to be inspired by D&D. It was hard to choose a class as I kind of wanted to play them all. I eventually settled on Armsmaster.
Visuals: While some love the retro look, I know the low res / pixelated graphics will turn some people off. For me it's not exactly a plus, but I can tolerate it as long as I can tell what's going on, which I usually can. Initially it's a bit difficult to distinguish between characters in combat, but I got used to it after awhile. I've seen some complain about having a hard time reading the pixelated text but with the customization options I didn't find it to be a problem.
Audio: The music is really cool. SFX are great as well. No complaints there.
Story: Excellent! Better than average writing for sure. It's a fairly dark fantasy game with cosmic horror (i.e., Lovecraftian) elements.
Cons: I found the game to be a bit too easy even though I played on hard difficulty. In particular I would love to see the final battle tweaked to be much harder.
Probably my only other complaint with the game is a design decision: when one of your party members is downed during combat they won't get XP for that encounter, meaning squishy characters can lag behind your warriors in terms of leveling up. It makes players want to reload every time someone is knocked out. Very annoying IMO.
Fortunately, I'm not the only one who dislikes this and the developer implied that he'll probably make this an optional setting in an upcoming patch.
Final thoughts: I love this game and it left me wanting more. Here's hoping for DLC / sequel of some sort.
5 gamers found this review helpful