Exactly what it says
Be the operator of a steampunk/dieselpunk, spiderlegged, dual-turreted Big F'in (Artillery) Gun. Make things go boom - big boom when you fire your gun, even bigger BOOM when the shells land.
The game loop is exactly as advertised: read your orders, check the map, estimate,
draw lines, calculate, load guns, aim, fire... and see the results.
Sounds simple? Oh, there's a few challenges in it. And it is entertaining - if you're the type... waiting for your shells to hit the enemy arty before they shoot you, juggling the distances of two guns with just one bearing, making an educated guess where the missing enemy unit might be located...
It's not for your shooter, twitch-reaction needs. Nor is it turn-based battlefield strategy and tactics. The closest genre might be real-time strategy - in terms of speed. But it is not part of the RTS genre; this is not another-of-some-type, this is something special.
Missing as of now: petting the cat.
4 gamers found this review helpful