FORCED CONTROLS IN 2026!? SERIOUSLY!?
**Forced Controls in 2026?! Seriously?!**
I really wanted to like this game. It looks great and runs well on my system, but the control and accessibility options are extremely disappointing.
I am a quadriplegic PC gamer, so being able to customize controls is not simply a preference for me—it determines whether I can actually play a game. While the game allows individual keys to be rebound, the combat system still forces certain directional inputs and simultaneous button presses. That defeats much of the purpose of offering customizable controls in the first place.
For example, I normally use the left mouse button for sprinting because of my physical limitations. The game's combat system effectively forces me to use the left mouse button for attacking if I want directional attacks to be manageable. I shouldn't have to sacrifice a control scheme that works for me just because the game was designed around one particular way of playing.
Even more surprising is the lack of basic toggle options. In 2026, accessibility features such as toggle sprint, toggle crouch, and alternatives to holding multiple inputs should be standard in a major PC RPG.
The frustrating part is that this could probably be fixed without changing the game itself. Give players more control over how actions are activated and allow directional combat inputs to be independently rebound.
Games should give players choices, especially when it comes to controls and accessibility. Please improve this, Rebel Wolves. I would genuinely like to be able to enjoy your game.
34 gamers found this review helpful