An angry mustard man and his bird son
No others have made games quite as distinctive as ACE Team. These are games with weird atavistic designs and kooky ideas that strive to be, at the very least, interesting. The Eternal Cylinder and Zeno Clash 1 in particular are favorites of mine. Clash: AoC is an unfortunate title. It should have been called Zeno Clash 3.
Where the previous 2 games marinated in weirdness and not much of a cogent story, Clash is, by comparison, penned and performed in a most excellent manner. A ronin and cub story binds the oddball world of Zenozoik, where player-character Pseudo will find himself the guardian of a young bird creature called The Boy, a Ronald Searle animal sketch come to life who attracts all manner of hot-tempered weirdos inhabiting Zenozoik.
Before every fight the One Law is invoked -- among the civilized at least -- which initiates an unforgiving minigame involving dice and the game's titular artifacts. Win and Pseudo gets a mild advantage. Lose and a fight might start with an enemy breaking a tree branch on Pseudo's back.
Unlike Zeno Clash 1 and 2, Clash is now a 3rd person brawler. Combat is more robust than the previous two games, and yet there is still some unsatisfying looseness that reminds me of Zeno Clash 2. Overall, I still prefer the simplicity and feel of the original (which had guns), but that was a much shorter game, and combat is all the same good enough fun.
Clash has an oddball-rich appearance because of hatching lines that are layered on top of fairly detailed 3D models. It can look like a pulpy 70s or 80s illustration at times. This effect also happens to look best at 4K, which is a bit unfortunate, but its intensity can be adjusted by the player.
The game's soundtrack matches its appearance and is worth highlighting at over 2 hours of material, and there's a surprising number of vocal performances that are sung in a fictional language (in particular, the track titled "Hope" sticks out to me).
At the time of writing Clash is on sale for a paltry $3. I think it's worth trying at the least for the storytelling, which is well done and partly penned by the guy behind The Talos Principle.
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