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DProject: So, apparently three AC games have been released this year (source: Wikipedia): AC Liberation (it first debuted on PS Vita, but saw a Windows release in January), AC Rogue and finally, AC Unity. That's three major AC games in one year. Not to mention, there's AC Memories for mobiles plus the upcoming AC Chronicles: China and AC Identity. What the hell were people expecting was going to happen. Not even Call of Duty gets milked this much during one single year. Maybe if they spent more time actually developing the games, shit like this wouldn't happen.

I lost all interest in the series after AC Revelations (although I did purchase AC III later just see the end of Desmond's story), and frankly, if I decided to hop back into the series now, I wouldn't even know where to start. It's probably more plausible I'll some day drive my very own Aston Martin, than it is for me to be able to tie all the strings in the AC Universe together, story-wise.
It does not help that this year alone Ubisoft Montreal had to make Watch Dogs, Far Cry 4, and AC: Unity to be released at the same year.

Give your Montreal Studio a break Ubisoft.

I am curious how are they gonna rap this series up with a finale of a game?
Black flag makes my temper go up. Every game has those same controls it would be a better game if you tried to assassinate and not get stuck in a tree. And ship battles get pretty boring.
At least Unity seems to be living up to it's name in one regard, it's uniting everyone against Ubisoft's bullshit.
They're pulling a triple screw with FC4 and AC: Rogue mixed in to this. AC:R was already announced as no early review copies. Here's the next nail : http://www.pcgamer.com/why-our-far-cry-4-review-is-delayed/
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Shadowstalker16: ...
After the public getting burned so recently, do you think the general audience will wait until there's reviews before purchasing?
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Shadowstalker16: ...
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rtcvb32: After the public getting burned so recently, do you think the general audience will wait until there's reviews before purchasing?
Ofc not; but its all leading up to ..................it.
So, the DLC/micro transactions...

http://www.eurogamer.net/articles/2014-11-14-how-assassins-creed-unity-micro-transactions-work?utm_source=eurogamer&utm_medium=email&utm_campaign=net-daily

TL:DR

It's the same story when looking at equipment. The top-rated headwear item we could see is the Legendary Brigand Hood. It usually costs 125,000 francs, or again is alternatively available for another 1000 Helix Credits.

Hundreds of these items are now available, and at least half - those which are designed to be bought, rather than those unlocked by completing mission types and objectives - can be "hacked" using Helix Credits instead of handing over francs.

Entirely new to the Assassin's Creed series are Boosts, which temporarily increase one of your stats for a short time period. The Stealth Boost, for example, "makes you significantly more difficult to detect during assassinations and freerun for three minutes" (100 Helix Credits).

Each option has a longer-lasting Premium variety, too - for a slightly higher price. The Premium Health Boost "significantly increases the damage you take for five minutes" (150 Helix Credits).
Wow. They're literally using every aspect of the game as monetary source. I think they've been experimenting with this from the start of the year...........Watch Dogs' releasing on the same day another game was releasing (so critics won't have time for it, but WD was the bigger game anyway), then releasing their 3 games right before December within a week of eachother, offering the beta to people who preorder The Crew (no need to hire testers, eh?). Ubisoft is dead; and I'll never get a Splinter Cell 7 :(
Jeff Gerstmann says Unity runs like crap on his GTX 980 and i7... wow.
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F1ach: So, the DLC/micro transactions...
reminds of plants vs zombies, garden wars i think it was. took a long time to grind for stuff. than ea added in some mirco transactions which made the grind easier or you could skip it. one of these two. than people started to bow their heads and thank ea. for something that was their fault on the first place.

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rtcvb32: Think Ubisoft went the same level of arrogance as M$, Square Enix, Blizzard and EA that they feel they can get away with whatever?
Reminds of that time Blizzard couldn't keep their mouth shut and shot their self in the foot just about ever other time they talked about Diablo 3 being online all the time,
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uruk: Reminds of that time Blizzard couldn't keep their mouth shut and shot their self in the foot just about ever other time they talked about Diablo 3 being online all the time,
Like somehow it was a long lost feature we were all begging for and just hearing it makes our wallets teleport into our hands, open with money just sprouting out like a bush ready to purchase a new copy of the game or expansion or DLC, or buying something from their auction house/store?

---
Dear blizzard,

I can't wait for all your games to be online all the time. Just imagining that i have an umbilical cord going from me to you makes me all warm inside. Better yet i can't wait for D3 to have only shitty drops so the only way to get a decent item is by needless dozens of hours of grinding or effectively paying you outright.

Oh let's not forget i don't ever want to play offline, because my internet is super duper fast, and i'm a rich kid, and i like fast shiny things... Did i mention my dad is Bill Gates?

(This is all satire :P )
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F1ach: So, the DLC/micro transactions...

http://www.eurogamer.net/articles/2014-11-14-how-assassins-creed-unity-micro-transactions-work?utm_source=eurogamer&utm_medium=email&utm_campaign=net-daily

TL:DR

It's the same story when looking at equipment. The top-rated headwear item we could see is the Legendary Brigand Hood. It usually costs 125,000 francs, or again is alternatively available for another 1000 Helix Credits.

Hundreds of these items are now available, and at least half - those which are designed to be bought, rather than those unlocked by completing mission types and objectives - can be "hacked" using Helix Credits instead of handing over francs.

Entirely new to the Assassin's Creed series are Boosts, which temporarily increase one of your stats for a short time period. The Stealth Boost, for example, "makes you significantly more difficult to detect during assassinations and freerun for three minutes" (100 Helix Credits).

Each option has a longer-lasting Premium variety, too - for a slightly higher price. The Premium Health Boost "significantly increases the damage you take for five minutes" (150 Helix Credits).
???? Ridiculous! And so is the quote in the story from Ubisoft where they say "The progression and economy is tailored to not push the player to pay." BS. That's the purpose of these microtransctions... to push the player to pay. Who does Ubisoft think they're fooling?
Post edited November 16, 2014 by RoloTony
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RoloTony: Who does Ubisoft think they're fooling?
Anyone who doesn't bother to read the fine print... Or investigate what they are getting into before investing money.
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neurasthenya: When I see the Ubisoft marketing "oh so almighty power of next gen" and then see the game drop to 17 FPS in a cutscene, you see how much they are full of sh!te.
...cinematic gameplay experience...
ohwell, apparently preorders are still going strong these days. one could hope people learned..
Post edited November 16, 2014 by iippo
Ubi should seriously consider making a slideshow series. From the recent debacles, they seem to like the ''cinematic effect'' produced by the 10-24fps area. They should make an Assassin's Creed comic slideshow or P&C and lock it at 15fps.